Skip to content
geeksforgeeks
  • Tutorials
    • Python
    • Java
    • Data Structures & Algorithms
    • ML & Data Science
    • Interview Corner
    • Programming Languages
    • Web Development
    • CS Subjects
    • DevOps And Linux
    • School Learning
    • Practice Coding Problems
  • Courses
    • DSA to Development
    • Get IBM Certification
    • Newly Launched!
      • Master Django Framework
      • Become AWS Certified
    • For Working Professionals
      • Interview 101: DSA & System Design
      • Data Science Training Program
      • JAVA Backend Development (Live)
      • DevOps Engineering (LIVE)
      • Data Structures & Algorithms in Python
    • For Students
      • Placement Preparation Course
      • Data Science (Live)
      • Data Structure & Algorithm-Self Paced (C++/JAVA)
      • Master Competitive Programming (Live)
      • Full Stack Development with React & Node JS (Live)
    • Full Stack Development
    • Data Science Program
    • All Courses
  • Data Science
  • Data Science Projects
  • Data Analysis
  • Data Visualization
  • Machine Learning
  • ML Projects
  • Deep Learning
  • NLP
  • Computer Vision
  • Artificial Intelligence
Open In App
Next Article:
Markov Decision Process (MDP) in Reinforcement Learning
Next article icon

Markov Decision Process (MDP) in Reinforcement Learning

Last Updated : 24 Feb, 2025
Comments
Improve
Suggest changes
Like Article
Like
Report

Markov Decision Process is a mathematical framework used to describe an environment in decision-making scenarios where outcomes are partly random and partly under the control of a decision-maker. MDPs provide a formalism for modeling decision-making in situations where outcomes are uncertain, making them essential for reinforcement learning.

Components of an MDP

An MDP is defined by a tuple (S, A, P, R, \gamma) where:

  • S (State Space): A finite or infinite set of states representing the environment.
  • A (Action Space): A set of actions available to the agent in each state.
  • P (Transition Probability): A probability function P(s' | s, a) that defines the likelihood of transitioning from state s to s' after taking action a.
  • R (Reward Function): A function R(s, a, s') that assigns a reward for moving from state s to s' via action a.
  • γ (Discount Factor): A value in the range [0,1] that determines the importance of future rewards.

Markov Property

MDP follows the Markov Property, which states that the next state depends only on the current state and action, not on past states.

Mathematically,

P(s' | s, a, s_{t-1}, a_{t-1}, ...) = P(s' | s, a)

This property ensures that MDPs can be efficiently solved using mathematical techniques like dynamic programming.

Policy

A policy defines the agent’s strategy for selecting actions in each state. It can be:

  • Deterministic (\pi (s)): Always selects a fixed action for a given state.
  • Stochastic (\pi (a | s)): Assigns probabilities to different actions for a given state.

Value Functions and Optimality

MDPs aim to find an optimal policy that maximizes cumulative rewards. Two key functions help evaluate policies:

1. State Value Function (Vπ(s)):

Vπ(s) = \mathbb{E} \left[ \sum_{t=0}^{\infty} γ^t R(s_t, a_t, s_{t+1}) \right]

It represents the expected cumulative reward from state s under policy \pi .

2. Action Value Function (Qπ(s, a)):

Qπ(s, a) = \mathbb{E} \left[ R(s, a, s') + γ Vπ(s') \right]

It evaluates the expected reward of taking action a in state s and following \pi thereafter.

The Optimal Value Function is defined as:

  • Optimal State Value Function (V(s)):

V^*(s) = \max_{a} Q^*(s, a)

  • Optimal Action Value Function (Q(s, a)):

Q^*(s, a) = R(s, a, s') + γ \max_{a'} Q^*(s', a')

Solving MDPs in Reinforcement Learning

Several algorithms have been developed to solve MDPs within the RL framework. Here are a few key approaches:

1. Dynamic Programming

Dynamic programming methods, such as Value Iteration and Policy Iteration, are used to solve MDPs when the model of the environment (transition probabilities and rewards) is known.

  • Value Iteration: Iteratively updates the value function until it converges to the optimal value function.

V_{k+1}(s) = \max_{a \epsilon A} P(s'|s,a) [R(s,a,s')+ \gamma V_k (s')]

  • Policy Iteration: Alternates between policy evaluation and policy improvement until the policy converges to the optimal policy.

2. Monte Carlo Methods

Monte Carlo methods are used when the model of the environment is unknown. These methods rely on sampling to estimate value functions and optimize policies.

  • First-Visit MC: Estimates the value of a state as the average return following the first visit to that state.
  • Every-Visit MC: Estimates the value of a state as the average return following all visits to that state.

3. Temporal-Difference Learning

Temporal-Difference (TD) learning methods combine ideas from dynamic programming and Monte Carlo methods. TD learning updates value estimates based on the difference (temporal difference) between consecutive value estimates.

  • SARSA (State-Action-Reward-State-Action): Updates the action-value function based on the action taken by the current policy.

Q(s_t,a_t)←Q(s_t,a_t)+α[R_{t+1}+γQ(s_{t+1},a_{t+1} )−Q(s_t,a_t )]

  • Q-Learning: An off-policy TD control algorithm that updates the action-value function based on the maximum reward of the next state.

Q(s_t, a_t) ← Q(s_t, a_t) + \alpha [R_{t+1} + \gamma \max_a Q(s_{t+1}, a) - Q(s_t, a_t)]

Markov Decision Processes provide a powerful and flexible framework for modeling decision-making problems in uncertain environments. Their relevance to Reinforcement Learning cannot be overstated, as MDPs underpin the theoretical foundation of RL algorithms. By understanding MDPs, researchers and practitioners can develop more effective RL solutions, unlocking new possibilities in artificial intelligence and beyond.


Next Article
Markov Decision Process (MDP) in Reinforcement Learning

S

spfreel11mm
Improve
Article Tags :
  • Machine Learning
  • Blogathon
  • AI-ML-DS
  • Interview-Questions
  • Data Science Blogathon 2024
Practice Tags :
  • Machine Learning

Similar Reads

    Policy Gradient Methods in Reinforcement Learning
    Policy Gradient methods in Reinforcement Learning (RL) to directly optimize the policy, unlike value-based methods that estimate the value of states. These methods are particularly useful in environments with continuous action spaces or complex tasks where value-based approaches struggle. Given a po
    3 min read
    Model-Based Reinforcement Learning (MBRL) in AI
    Model-based reinforcement learning is a subclass of reinforcement learning where the agent constructs an internal model of the environment's dynamics and uses it to simulate future states, predict rewards and optimize actions efficiently. The Key Components of MBRL are:Model of the Environment: This
    7 min read
    Deep Q-Learning in Reinforcement Learning
    Deep Q-Learning is a method that uses deep learning to help machines make decisions in complicated situations. It’s especially useful in environments where the number of possible situations called states is very large like in video games or robotics.Before understanding Deep Q-Learning it’s importan
    4 min read
    Model-Free Reinforcement Learning
    Model-free Reinforcement Learning refers to methods where an agent directly learns from interactions without constructing a predictive model of the environment. The agent improves its decision-making through trial and error, using observed rewards to refine its policy. Model-free RL can be divided:1
    5 min read
    Multi-armed Bandit Problem in Reinforcement Learning
    The Multi-Armed Bandit (MAB) problem is a classic problem in probability theory and decision-making that captures the essence of balancing exploration and exploitation. This problem is named after the scenario of a gambler facing multiple slot machines (bandits) and needing to determine which machin
    7 min read
geeksforgeeks-footer-logo
Corporate & Communications Address:
A-143, 7th Floor, Sovereign Corporate Tower, Sector- 136, Noida, Uttar Pradesh (201305)
Registered Address:
K 061, Tower K, Gulshan Vivante Apartment, Sector 137, Noida, Gautam Buddh Nagar, Uttar Pradesh, 201305
GFG App on Play Store GFG App on App Store
Advertise with us
  • Company
  • About Us
  • Legal
  • Privacy Policy
  • In Media
  • Contact Us
  • Advertise with us
  • GFG Corporate Solution
  • Placement Training Program
  • Languages
  • Python
  • Java
  • C++
  • PHP
  • GoLang
  • SQL
  • R Language
  • Android Tutorial
  • Tutorials Archive
  • DSA
  • Data Structures
  • Algorithms
  • DSA for Beginners
  • Basic DSA Problems
  • DSA Roadmap
  • Top 100 DSA Interview Problems
  • DSA Roadmap by Sandeep Jain
  • All Cheat Sheets
  • Data Science & ML
  • Data Science With Python
  • Data Science For Beginner
  • Machine Learning
  • ML Maths
  • Data Visualisation
  • Pandas
  • NumPy
  • NLP
  • Deep Learning
  • Web Technologies
  • HTML
  • CSS
  • JavaScript
  • TypeScript
  • ReactJS
  • NextJS
  • Bootstrap
  • Web Design
  • Python Tutorial
  • Python Programming Examples
  • Python Projects
  • Python Tkinter
  • Python Web Scraping
  • OpenCV Tutorial
  • Python Interview Question
  • Django
  • Computer Science
  • Operating Systems
  • Computer Network
  • Database Management System
  • Software Engineering
  • Digital Logic Design
  • Engineering Maths
  • Software Development
  • Software Testing
  • DevOps
  • Git
  • Linux
  • AWS
  • Docker
  • Kubernetes
  • Azure
  • GCP
  • DevOps Roadmap
  • System Design
  • High Level Design
  • Low Level Design
  • UML Diagrams
  • Interview Guide
  • Design Patterns
  • OOAD
  • System Design Bootcamp
  • Interview Questions
  • Inteview Preparation
  • Competitive Programming
  • Top DS or Algo for CP
  • Company-Wise Recruitment Process
  • Company-Wise Preparation
  • Aptitude Preparation
  • Puzzles
  • School Subjects
  • Mathematics
  • Physics
  • Chemistry
  • Biology
  • Social Science
  • English Grammar
  • Commerce
  • World GK
  • GeeksforGeeks Videos
  • DSA
  • Python
  • Java
  • C++
  • Web Development
  • Data Science
  • CS Subjects
@GeeksforGeeks, Sanchhaya Education Private Limited, All rights reserved
We use cookies to ensure you have the best browsing experience on our website. By using our site, you acknowledge that you have read and understood our Cookie Policy & Privacy Policy
Lightbox
Improvement
Suggest Changes
Help us improve. Share your suggestions to enhance the article. Contribute your expertise and make a difference in the GeeksforGeeks portal.
geeksforgeeks-suggest-icon
Create Improvement
Enhance the article with your expertise. Contribute to the GeeksforGeeks community and help create better learning resources for all.
geeksforgeeks-improvement-icon
Suggest Changes
min 4 words, max Words Limit:1000

Thank You!

Your suggestions are valuable to us.

What kind of Experience do you want to share?

Interview Experiences
Admission Experiences
Career Journeys
Work Experiences
Campus Experiences
Competitive Exam Experiences