import pygame pygame.init() surface = pygame.display.set_mode((500, 400)) # colors red = (255, 0, 0) green = (0, 255, 0) blue = (0, 0, 255) pygame.draw.rect(surface, red, pygame.Rect(50, 50, 100, 80)) pygame.draw.rect(surface, green, pygame.Rect(200, 50, 100, 80), 5) pygame.draw.rect(surface, blue, pygame.Rect(350, 50, 100, 80), 10) pygame.display.flip() pygame.time.wait(4000) pygame.quit()