Introduction of Programming Paradigms
Last Updated : 08 Apr, 2025
A paradigm can also be termed as a method to solve a problem or accomplish a task. A programming paradigm is an approach to solving a problem using a specific programming language. In other words, it is a methodology for problem-solving using the tools and techniques available to us, following a particular approach. While there are many programming languages, each of them typically adheres to one or more paradigms that guide how the language is implemented.
These methodologies or strategies are referred to as programming paradigms. Apart from the variety of programming languages available, there are several paradigms that address different demands and challenges in software development. These paradigms are discussed below:

1. Imperative programming paradigm: It is one of the oldest programming paradigm. It features close relation to machine architecture. It is based on Von Neumann architecture. It works by changing the program state through assignment statements. It performs step by step task by changing state. The main focus is on how to achieve the goal. The paradigm consist of several statements and after execution of all the result is stored.
Advantages:
- Very simple to implement
- It contains loops, variables etc.
Disadvantage:
- Complex problem cannot be solved
- Less efficient and less productive
- Parallel programming is not possible
Examples of Imperative programming paradigm:
C : developed by Dennis Ritchie and Ken Thompson
Fortran : developed by John Backus for IBM
Basic : developed by John G Kemeny and Thomas E Kurtz
C++ #include <iostream> int main() { // Array to store marks int marks[5] = { 12, 32, 45, 13, 19 }; // Variable to store the sum of marks int sum = 0; // Variable to store the average float average = 0.0; // Calculate the sum of marks for (int i = 0; i < 5; i++) { sum = sum + marks[i]; } // Calculate the average average = sum / 5.0; // Output the average std::cout << "Average of five numbers: " << average << std::endl; return 0; }
C #include <stdio.h> int main() { // Array to store marks int marks[5] = { 12, 32, 45, 13, 19 }; // Variable to store the sum of marks int sum = 0; // Variable to store the average float average = 0.0; // Calculate the sum of marks for (int i = 0; i < 5; i++) { sum = sum + marks[i]; } // Calculate the average average = (float)sum / 5.0; // Output the average printf("Average of five numbers: %.2f\n", average); return 0; }
Java public class Main { public static void main(String[] args) { // Array to store marks int[] marks = {12, 32, 45, 13, 19}; // Variable to store the sum of marks int sum = 0; // Variable to store the average float average = 0.0f; // Calculate the sum of marks for (int i = 0; i < 5; i++) { sum = sum + marks[i]; } // Calculate the average average = sum / 5.0f; // Output the average System.out.println("Average of five numbers: " + average); } }
Python def main(): # Array to store marks marks = [12, 32, 45, 13, 19] # Variable to store the sum of marks total_marks = sum(marks) # Calculate the average average = total_marks / len(marks) # Output the average print("Average of five numbers:", average) if __name__ == "__main__": main() #this code is added by Utkarsh
JavaScript // Array to store marks let marks = [12, 32, 45, 13, 19]; // Variable to store the sum of marks let sum = 0; // Variable to store the average let average = 0.0; // Calculate the sum of marks for (let i = 0; i < 5; i++) { sum = sum + marks[i]; } // Calculate the average average = sum / 5.0; // Output the average console.log("Average of five numbers: " + average);
OutputAverage of five numbers: 24.2
Imperative programming is divided into three broad categories: Procedural, OOP and parallel processing. These paradigms are as follows:
- Procedural programming paradigm –
This paradigm emphasizes on procedure in terms of under lying machine model. There is no difference in between procedural and imperative approach. It has the ability to reuse the code and it was boon at that time when it was in use because of its reusability.
Examples of Procedural programming paradigm:
C : developed by Dennis Ritchie and Ken Thompson
C++ : developed by Bjarne Stroustrup
Java : developed by James Gosling at Sun Microsystems
ColdFusion : developed by J J Allaire
Pascal : developed by Niklaus Wirth
C++ #include <iostream> using namespace std; int main() { int i, fact = 1, num; cout << "Enter any Number: "; cin >> number; for (i = 1; i <= num; i++) { fact = fact * i; } cout << "Factorial of " << num << " is: " << fact << endl; return 0; }
Java import java.util.Scanner; public class Main { public static void main(String[] args) { // Create a Scanner object for reading input Scanner scanner = new Scanner(System.in); // Prompt user to enter a number System.out.println("Enter any Number: "); // Read number from user input int num = scanner.nextInt(); // Initialize factorial to 1 int fact = 1; // Calculate factorial using a for loop for (int i = 1; i <= num; i++) { fact = fact * i; } // Print the factorial of the number System.out.println("Factorial of " + num + " is: " + fact); } }
Python # Prompt user to enter a number num = int(input("Enter any Number: ")) fact = 1 # Initialize factorial variable # Calculate factorial for i in range(1, num + 1): fact = fact * i # Print the factorial print("Factorial of", num, "is:", fact)
JavaScript // Prompt the user for input let num = prompt("Enter any Number: "); // Initialize the factorial value to 1 let fact = 1; // Calculate the factorial of the number for (let i = 1; i <= num; i++) { fact = fact * i; } // Print the factorial of the number console.log("Factorial of " + num + " is: " + fact);
Then comes OOP,
- Object oriented programming –
The program is written as a collection of classes and object which are meant for communication. The smallest and basic entity is object and all kind of computation is performed on the objects only. More emphasis is on data rather procedure. It can handle almost all kind of real life problems which are today in scenario.
Advantages:
- Data security
- Inheritance
- Code reusability
- Flexible and abstraction is also present
Examples of Object Oriented programming paradigm:
Simula : first OOP language
Java : developed by James Gosling at Sun Microsystems
C++ : developed by Bjarne Stroustrup
Objective-C : designed by Brad Cox
Visual Basic .NET : developed by Microsoft
Python : developed by Guido van Rossum
Ruby : developed by Yukihiro Matsumoto
Smalltalk : developed by Alan Kay, Dan Ingalls, Adele Goldberg
C++ // C++ program for the above approach #include <bits/stdc++.h> using namespace std; // Class Signup class Signup { int userid; string name; string emailid; char sex; long mob; public: // Function to create and object using // the parameters void create(int userid, string name, string emailid, char sex, long mob) { cout << "Welcome to GeeksforGeeks\nLets create " "your account\n"; this->userid = 132; this->name = "Radha"; this->emailid = "[email protected]"; this->sex = 'F'; this->mob = 900558981; cout << "your account has been created" << endl; } }; // Driver Cpde int main() { cout << "GfG!" << endl; // Creating Objects Signup s1; s1.create(22, "riya", "[email protected]", 'F', 89002); return 0; }
Java import java.io.*; class GFG { public static void main(String[] args) { System.out.println("GfG!"); Signup s1 = new Signup(); s1.create(22, "riya", "[email protected]", 'F', 89002); } } class Signup { int userid; String name; String emailid; char sex; long mob; public void create(int userid, String name, String emailid, char sex, long mob) { System.out.println( "Welcome to GeeksforGeeks\nLets create your account\n"); this.userid = 132; this.name = "Radha"; this.emailid = "[email protected]"; this.sex = 'F'; this.mob = 900558981; System.out.println("your account has been created"); } }
Python class Signup: def __init__(self): self.userid = 0 self.name = "" self.emailid = "" self.sex = "" self.mob = 0 def create(self, userid, name, emailid, sex, mob): print("Welcome to GeeksforGeeks\nLets create your account\n") self.userid = 132 self.name = "Radha" self.emailid = "[email protected]" self.sex = 'F' self.mob = 900558981 print("your account has been created") if __name__ == "__main__": print("GfG!") s1 = Signup() s1.create(22, "riya", "[email protected]", 'F', 89002)
C# using System; class GFG { static void Main(string[] args) { Console.WriteLine("GfG!"); Signup s1 = new Signup(); s1.create(22, "riya", "[email protected]", 'F', 89002); } } class Signup { public int userid; public string name; public string emailid; public char sex; public long mob; public void create(int userid, string name, string emailid, char sex, long mob) { Console.WriteLine( "Welcome to GeeksforGeeks\nLets create your account\n"); this.userid = 132; this.name = "Radha"; this.emailid = "[email protected]"; this.sex = 'F'; this.mob = 900558981; Console.WriteLine("your account has been created"); } } // This code is contributed by akshatve2zi2
JavaScript class Signup { constructor(userid, name, emailid, sex, mob) { this.userid = userid; this.name = name; this.emailid = emailid; this.sex = sex; this.mob = mob; } create(userid, name, emailid, sex, mob) { console.log("Welcome to GeeksforGeeks\nLets create your account\n"); this.userid = 132; this.name = "Radha"; this.emailid = "[email protected]"; this.sex = 'F'; this.mob = 900558981; console.log("your account has been created"); } } console.log("GfG!"); let s1 = new Signup(); s1.create(22, "riya", "[email protected]", 'F', 89002); // This code is contributed by akshatve2zi2
OutputGfG! Welcome to GeeksforGeeks Lets create your account your account has been created
- Parallel processing approach –
Parallel processing is the processing of program instructions by dividing them among multiple processors. A parallel processing system posses many numbers of processor with the objective of running a program in less time by dividing them. This approach seems to be like divide and conquer. Examples are NESL (one of the oldest one) and C/C++ also supports because of some library function.
2. Declarative programming paradigm:
It is divided as Logic, Functional, Database. In computer science the declarative programming is a style of building programs that expresses logic of computation without talking about its control flow. It often considers programs as theories of some logic.It may simplify writing parallel programs. The focus is on what needs to be done rather how it should be done basically emphasize on what code is actually doing. It just declares the result we want rather how it has be produced. This is the only difference between imperative (how to do) and declarative (what to do) programming paradigms. Getting into deeper we would see logic, functional and database.
- Logic programming paradigms –
It can be termed as abstract model of computation. It would solve logical problems like puzzles, series etc. In logic programming we have a knowledge base which we know before and along with the question and knowledge base which is given to machine, it produces result. In normal programming languages, such concept of knowledge base is not available but while using the concept of artificial intelligence, machine learning we have some models like Perception model which is using the same mechanism.
In logical programming the main emphasize is on knowledge base and the problem. The execution of the program is very much like proof of mathematical statement, e.g., Prolog
predicates
sumoftwonumber(integer, integer).
clauses
sumoftwonumber(0, 0).
sumoftwonumber(N, R) :-
N > 0,
N1 is N - 1,
sumoftwonumber(N1, R1),
R is R1 + N.
- Functional programming paradigms –
The functional programming paradigms has its roots in mathematics and it is language independent. The key principle of this paradigms is the execution of series of mathematical functions. The central model for the abstraction is the function which are meant for some specific computation and not the data structure. Data are loosely coupled to functions.The function hide their implementation. Function can be replaced with their values without changing the meaning of the program. Some of the languages like perl, javascript mostly uses this paradigm.
Examples of Functional programming paradigm:
JavaScript : developed by Brendan Eich
Haskell : developed by Lennart Augustsson, Dave Barton
Scala : developed by Martin Odersky
Erlang : developed by Joe Armstrong, Robert Virding
Lisp : developed by John Mccarthy
ML : developed by Robin Milner
Clojure : developed by Rich Hickey
The next kind of approach is of Database.
- Database/Data driven programming approach –
This programming methodology is based on data and its movement. Program statements are defined by data rather than hard-coding a series of steps. A database program is the heart of a business information system and provides file creation, data entry, update, query and reporting functions. There are several programming languages that are developed mostly for database application. For example SQL. It is applied to streams of structured data, for filtering, transforming, aggregating (such as computing statistics), or calling other programs. So it has its own wide application.
CREATE DATABASE databaseAddress;
CREATE TABLE Addr (
PersonID int,
LastName varchar(200),
FirstName varchar(200),
Address varchar(200),
City varchar(200),
State varchar(200)
);
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