Establishing an Arcade window in Python
Last Updated : 22 Oct, 2021
The arcade library is a high-tech Python Package with an advanced set of tools for making 2D games with gripping graphics and sound. It is Object-oriented and is specially built for Python 3.6 and above versions.
There are five mandatory functions needed to do arcade programming.
1. arcade.open_window(): In arcade, everything will be done in the window itself, with the help of open_window(). At present, arcade only supports a single display window but, you can resize it according to your requirement.
This command opens a window with a given size i.e width and height along with screen title. It takes three arguments and the position of each argument is fixed. It is a built-in function in arcade. Syntax is as follows:
Syntax: arcade.open_window(Screen_width, Screen_Height, “Screen_title” , resizable, antialiasing)
Parameters:
- Screen_width:– Width of the window.
- Screen_Height:- Height of the window.
- Screen_title:– Title of the window.
- resizable:– Whether the window can be user resizable or not.
- antialiasing:- It tells whether graphics are smooth or not.
Implementation of the above syntax:
Python3
import arcade
arcade.open_window( 500 , 500 , "Welcome to GFG " , False , False )
|
Output:
2. arcade.set_background_color(): Arcade makes it really easy to set the background color, let’s start how to set the background color. In the arcade module, we have an inbuilt function arcade.set_background_color( ) function, that is used to set the background colour. Its syntax is as follows:
Syntax: arcade.set_background_color(color)
Parameter:
- color: specifies the color of the background
Implementation of the above syntax:
To generate a blue background we will run the following command:
arcade.set_background_color(arcade.color.BLUE)
3. arcade.start_render(): It is an inbuilt function in the arcade module of Python which actually informs the arcade module to start functioning. To tell Arcade that you start sending drawing commands, you need to use the arcade.start.render(). It takes no argument. The syntax is as follows:-
Syntax: arcade.start_render()
Parameters: None
4. arcade.finish_render(): It is an inbuilt function in the arcade module of Python which actually displays what we have drawn. It takes no argument. The syntax is as follows:-
Syntax: arcade.finish_render()
Parameters: None
5. arcade.run(): It basically runs the main program. It is usually the last command of the program. It also helps to hold the output on the screen until the user doesn’t exist. The syntax is as follows:
Syntax: arcade.run()
Parameters: None
Since now we have understood the functions and their use. So let’s take an example of implementing all the above mentioned functions together.
Python3
import arcade
arcade.open_window( 500 , 500 , "Welcome to GFG" , False , False )
arcade.set_background_color(arcade.color.PINK)
arcade.start_render()
arcade.finish_render()
arcade.run()
|
Output:
Similar Reads
Draw an arc using Arcade in Python
The arcade library is a high-tech Python Package with an advanced set of tools for making 2D games with gripping graphics and sound. It is Object-oriented and is specially built for Python 3.6 and above versions. Arcade has two inbuilt functions for drawing arc: 1: arcade.draw_arc_outline ( ): This
2 min read
Draw an ellipse using Arcade library in Python
Prerequisite: Arcade Library The Arcade library is a modern Python Module used for developing 2D video games with enthralling graphics and sound. It is an object-oriented library. It can be installed like any other Python Package in your IDE. Arcade Module has two inbuilt functions for drawing an el
3 min read
Python - Create window button in GTK+ 3
GTK+ 3 is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs). It is licensed under the terms of the GNU Lesser General Public License. Along with Qt, it is one of the most popular toolkits for the Wayland and X11 windowing systems. Letâs see how to cre
2 min read
Python Arcade - Adding Bullets in Game
In this article, we will learn how to add bullets to a game in Arcade using Python. Adding Bullet In this example, we are going to add bullets to the screen. Â For this, we will use some functions: draw_text(): This function is used to draw text to the screen using Pygletâs label. Syntax: arcade.draw
4 min read
Draw a circle using Arcade in Python3
The arcade library is a high-tech Python Package with advanced set of tools for making 2D games with gripping graphics and sound. It is Object-oriented and is especially built for Python 3.6 and above versions. Arcade inbuilt functions to draw circle :- 1. arcade.draw_circle_outline( ) : This functi
3 min read
Creating a radar sweep animation using arcade in Python
The Radar Sweep are used for displays of single level sweeps of radar data, and their display appears in the Main Display window. With the help of arcade module of Python, it is possible to perform a radar sweep animation. Before starting, it is highly recommended to revise concepts of arcade librar
3 min read
Python Arcade - Collision Detection
In this article, we will learn How we can add collisions in arcade games in Python. Installation You can install the Arcade module using the below command: pip install arcadeExample 1: In this example, we are going to use the check_for_collision() function to add collision between 2 sprites. Syntax:
4 min read
Python Arcade - Adding Levels
In this article, we will learn how to add different levels to our arcade games in Python. Adding Levels We can easily add multiple levels to our Arcade game by following the below steps: Create a new variable to store the current level.self.level = 1Load the sprites you are going to use in the curre
4 min read
Hangman Game with a GUI in Python
In this article, we'll be building the Hangman Game. To create the game's graphical user interface (GUI), we'll be using the Pygame library in Python. Pygame is a library commonly used for making graphical user interface games. So, let's dive into creating our Hangman Game with the help of Pygame! W
8 min read
Python Arcade - Adding Enemies
In this article, we will learn How we can add enemies in arcade. Adding Enemies To add enemy to our game we are going to follow the below steps: First, we will create a variable to store the enemy sprite. Syntax: self.enemy = NoneAfter that, we will create one more variable to store the velocity of
9 min read