Skip to content
geeksforgeeks
  • Courses
    • DSA to Development
    • Get IBM Certification
    • Newly Launched!
      • Master Django Framework
      • Become AWS Certified
    • For Working Professionals
      • Interview 101: DSA & System Design
      • Data Science Training Program
      • JAVA Backend Development (Live)
      • DevOps Engineering (LIVE)
      • Data Structures & Algorithms in Python
    • For Students
      • Placement Preparation Course
      • Data Science (Live)
      • Data Structure & Algorithm-Self Paced (C++/JAVA)
      • Master Competitive Programming (Live)
      • Full Stack Development with React & Node JS (Live)
    • Full Stack Development
    • Data Science Program
    • All Courses
  • Tutorials
    • Data Structures & Algorithms
    • ML & Data Science
    • Interview Corner
    • Programming Languages
    • Web Development
    • CS Subjects
    • DevOps And Linux
    • School Learning
  • Practice
    • Build your AI Agent
    • GfG 160
    • Problem of the Day
    • Practice Coding Problems
    • GfG SDE Sheet
  • Contests
    • Accenture Hackathon (Ending Soon!)
    • GfG Weekly [Rated Contest]
    • Job-A-Thon Hiring Challenge
    • All Contests and Events
  • System Design Tutorial
  • What is System Design
  • System Design Life Cycle
  • High Level Design HLD
  • Low Level Design LLD
  • Design Patterns
  • UML Diagrams
  • System Design Interview Guide
  • Scalability
  • Databases
Open In App
Next Article:
Decorator Method Design Pattern in Java
Next article icon

Composite Design Pattern in Java

Last Updated : 03 Jan, 2025
Comments
Improve
Suggest changes
Like Article
Like
Report

The Composite Design Pattern is a structural design pattern that lets you compose objects into tree-like structures to represent part-whole hierarchies. It allows clients to treat individual objects and compositions of objects uniformly. In other words, whether dealing with a single object or a group of objects (composite), clients can use them interchangeably.

As described by the Gang of four, “Compose objects into tree structure to represent part-whole hierarchies. Composite lets client treat individual objects and compositions of objects uniformly”.

composite-design-pattern-iin-java

The key concept is that you can manipulate a single instance of the object just as you would manipulate a group of them. The operations you can perform on all the composite objects often have the least common denominator relationship.

Important Topics for the Composite Design Pattern in Java

  • Components of Composite Design Pattern
  • Composite Design Pattern example in Java
  • Why do we need Composite Design Pattern?
  • When to use Composite Design Pattern?
  • When not to use Composite Design Pattern?

Components of Composite Design Pattern

Components--Photoroompng-Photoroom

1. Component

The component declares the interface for objects in the composition and for accessing and managing its child components. This is like a blueprint that tells us what both individual items (leaves) and groups of items (composites) should be able to do. It lists the things they all have in common.

2. Leaf

Leaf defines behavior for primitive objects in the composition. This is the basic building block of the composition, representing individual objects that don’t have any child components. Leaf elements implement the operations defined by the Component interface.

3. Composite

Composite stores child components and implements child-related operations in the component interface. This is a class that has child components, which can be either leaf elements or other composites. A composite class implements the methods declared in the Component interface, often by delegating the operations to its child components.

4. Client

The client manipulates the objects in the composition through the component interface. The client uses the component class interface to interact with objects in the composition structure. If the recipient is a leaf then the request is handled directly. If the recipient is a composite, then it usually forwards the request to its child components, possibly performing additional operations before and after forwarding.

Composite Design Pattern example in Java

Imagine you are building a project management system where tasks can be either simple tasks or a collection of tasks (subtasks) forming a larger task.

composite-class-dig

1. Task (Component)

  • Represents the common interface for both simple tasks and task lists.
  • Defines methods such as getTitle(), setTitle(), and display().
Java
// Component  public interface Task {     String getTitle();     void setTitle(String title);     void display(); } 


2. SimpleTask (Leaf)

  • Represents an individual task with a title.
  • Implements the Task interface.
Java
// Leaf  public class SimpleTask implements Task {     private String title;      public SimpleTask(String title) {         this.title = title;     }      @Override     public String getTitle() {         return title;     }      @Override     public void setTitle(String title) {         this.title = title;     }      @Override     public void display() {         System.out.println("Simple Task: " + title);     } } 

3. TaskList (Composite)

  • Represents a collection of tasks, which can include both simple tasks and other task lists.
  • Implements the Task interface but also has a list of tasks (List<Task>).
  • Defines methods to add, remove, and display tasks.
Java
import java.util.ArrayList; import java.util.List;  // Composite  public class TaskList implements Task {     private String title;     private List<Task> tasks;      public TaskList(String title) {         this.title = title;         this.tasks = new ArrayList<>();     }      @Override     public String getTitle() {         return title;     }      @Override     public void setTitle(String title) {         this.title = title;     }      public void addTask(Task task) {         tasks.add(task);     }      public void removeTask(Task task) {         tasks.remove(task);     }      @Override     public void display() {         System.out.println("Task List: " + title);         for (Task task : tasks) {             task.display();         }     } } 

4. TaskManagementApp (Client)

  • Represents the application that uses the Composite Design Pattern to manage tasks.
  • It creates a mix of simple tasks and task lists, showcasing how the Composite pattern allows treating both individual tasks and task collections uniformly.
  • The created tasks are displayed in a hierarchical structure to illustrate the pattern’s flexibility and uniform handling of different task types.
Java
// Client  public class TaskManagementApp {     public static void main(String[] args) {         // Creating simple tasks         Task simpleTask1 = new SimpleTask("Complete Coding");         Task simpleTask2 = new SimpleTask("Write Documentation");          // Creating a task list         TaskList projectTasks = new TaskList("Project Tasks");         projectTasks.addTask(simpleTask1);         projectTasks.addTask(simpleTask2);          // Nested task list         TaskList phase1Tasks = new TaskList("Phase 1 Tasks");         phase1Tasks.addTask(new SimpleTask("Design"));         phase1Tasks.addTask(new SimpleTask("Implementation"));          projectTasks.addTask(phase1Tasks);          // Displaying tasks         projectTasks.display();     } } 

Complete code for the above example:

This code includes the Task, SimpleTask, TaskList, and TaskManagementApp classes. It demonstrates the Composite Design Pattern for organizing tasks in a project management system.

Java
import java.util.ArrayList; import java.util.List;  // Component interface Task {     String getTitle();     void setTitle(String title);     void display(); }  // Leaf class SimpleTask implements Task {     private String title;      public SimpleTask(String title) {         this.title = title;     }      @Override     public String getTitle() {         return title;     }      @Override     public void setTitle(String title) {         this.title = title;     }      @Override     public void display() {         System.out.println("Simple Task: " + title);     } }  // Composite class TaskList implements Task {     private String title;     private List<Task> tasks;      public TaskList(String title) {         this.title = title;         this.tasks = new ArrayList<>();     }      @Override     public String getTitle() {         return title;     }      @Override     public void setTitle(String title) {         this.title = title;     }      public void addTask(Task task) {         tasks.add(task);     }      public void removeTask(Task task) {         tasks.remove(task);     }      @Override     public void display() {         System.out.println("Task List: " + title);         for (Task task : tasks) {             task.display();         }     } }  // Client public class TaskManagementApp {     public static void main(String[] args) {         // Creating simple tasks         Task simpleTask1 = new SimpleTask("Complete Coding");         Task simpleTask2 = new SimpleTask("Write Documentation");          // Creating a task list         TaskList projectTasks = new TaskList("Project Tasks");         projectTasks.addTask(simpleTask1);         projectTasks.addTask(simpleTask2);          // Nested task list         TaskList phase1Tasks = new TaskList("Phase 1 Tasks");         phase1Tasks.addTask(new SimpleTask("Design"));         phase1Tasks.addTask(new SimpleTask("Implementation"));          projectTasks.addTask(phase1Tasks);          // Displaying tasks         projectTasks.display();     } } 

Output
Task List: Project Tasks Simple Task: Complete Coding Simple Task: Write Documentation Task List: Phase 1 Tasks Simple Task: Design Simple Task: Implementation

Why do we need Composite Design Pattern?

The Composite Design Pattern was created to address specific challenges related to the representation and manipulation of hierarchical structures in a uniform way. Here are some points that highlight the need for the Composite Design Pattern:

  1. Uniform Interface:
    • The Composite Pattern provides a uniform interface for both individual objects and compositions.
    • This uniformity simplifies client code, making it more intuitive and reducing the need for conditional statements to differentiate between different types of objects.
    • Other design patterns may not offer the same level of consistency in handling individual and composite objects.
  2. Hierarchical Structures:
    • The primary focus of the Composite Pattern is to deal with hierarchical structures where objects can be composed of other objects.
    • While other patterns address different types of problems, the Composite Pattern specifically targets scenarios involving tree-like structures.
  3. Flexibility and Scalability:
    • The Composite Pattern allows for dynamic composition of objects, enabling the creation of complex structures.
    • It promotes flexibility and scalability, making it easier to add or remove elements from the hierarchy without modifying the client code.
  4. Common Operations:
    • By defining common operations at the component level, the Composite Pattern reduces code duplication and promotes a consistent approach to handling both leaf and composite objects.
    • Other design patterns may not provide the same level of support for common operations within hierarchical structures.
  5. Client Simplification:
    • The Composite Pattern simplifies client code by providing a unified way to interact with individual and composite objects. This simplification is particularly valuable when working with complex structures, such as graphical user interfaces or organizational hierarchies.

When to use Composite Design Pattern?

Composite Pattern should be used when clients need to ignore the difference between compositions of objects and individual objects. If programmers find that they are using multiple objects in the same way, and often have nearly identical code to handle each of them, then composite is a good choice, it is less complex in this situation to treat primitives and composites as homogeneous.

  • Less number of objects reduces the memory usage, and it manages to keep us away from errors related to memory like java.lang.OutOfMemoryError.
  • Although creating an object in Java is really fast, we can still reduce the execution time of our program by sharing objects.

When not to use Composite Design Pattern?

Composite Design Pattern makes it harder to restrict the type of components of a composite. So it should not be used when you don’t want to represent a full or partial hierarchy of objects.

  • Composite Design Pattern can make the design overly general.
  • It makes harder to restrict the components of a composite.
  • Sometimes you want a composite to have only certain components. With Composite, you can’t rely on the type system to enforce those constraints for you.
  • Instead you’ll have to use run-time checks.




Next Article
Decorator Method Design Pattern in Java

S

Saket Kumar
Improve
Article Tags :
  • Design Pattern
  • DSA
  • System Design

Similar Reads

  • Java Design Patterns Tutorial
    Design patterns in Java refer to structured approaches involving objects and classes that aim to solve recurring design issues within specific contexts. These patterns offer reusable, general solutions to common problems encountered in software development, representing established best practices. B
    8 min read
  • Creational Software Design Patterns in Java

    • Factory Method Design Pattern in Java
      It is a creational design pattern that talks about the creation of an object. The factory design pattern says to define an interface ( A java interface or an abstract class) for creating the object and let the subclasses decide which class to instantiate. Table of Content What is the Factory Method
      6 min read
    • Builder Method Design Pattern in Java
      Method Chaining: In java, Method Chaining is used to invoke multiple methods on the same object which occurs as a single statement. Method-chaining is implemented by a series of methods that return the this reference for a class instance. Implementation: As return values of methods in a chain is thi
      5 min read
    • Builder, Fluent Builder, and Faceted Builder Method Design Pattern in Java
      Builder Pattern is defined as a creational design pattern that is used to construct a complex object step by step. It separates the construction of an object from its representation, allowing us to create different variations of an object with the same construction code. This pattern is particularly
      8 min read
    • Singleton Design Pattern in Java
      Singleton Design Pattern is a creational design pattern that ensures a class has only one instance and provides a global point of access to it. This pattern is particularly useful when exactly one object is needed to coordinate actions across the system. Important Topics for Singleton Method in Java
      5 min read
    • Structural Software Design Patterns in Java

      • Composite Design Pattern in Java
        The Composite Design Pattern is a structural design pattern that lets you compose objects into tree-like structures to represent part-whole hierarchies. It allows clients to treat individual objects and compositions of objects uniformly. In other words, whether dealing with a single object or a grou
        8 min read
      • Decorator Method Design Pattern in Java
        A structural design pattern called the Decorator Design Pattern enables the dynamic addition of functionality to specific objects without changing the behavior of other objects in the same class. To wrap concrete components, a collection of decorator classes must be created. Table of Content What is
        10 min read
      • Design Patterns in Java - Iterator Pattern
        A design pattern is proved solution for solving the specific problem/task. We need to keep in mind that design patterns are programming language independent for solving the common object-oriented design problems. In Other Words, a design pattern represents an idea, not a particular implementation. U
        5 min read
      geeksforgeeks-footer-logo
      Corporate & Communications Address:
      A-143, 7th Floor, Sovereign Corporate Tower, Sector- 136, Noida, Uttar Pradesh (201305)
      Registered Address:
      K 061, Tower K, Gulshan Vivante Apartment, Sector 137, Noida, Gautam Buddh Nagar, Uttar Pradesh, 201305
      GFG App on Play Store GFG App on App Store
      Advertise with us
      • Company
      • About Us
      • Legal
      • Privacy Policy
      • In Media
      • Contact Us
      • Advertise with us
      • GFG Corporate Solution
      • Placement Training Program
      • Languages
      • Python
      • Java
      • C++
      • PHP
      • GoLang
      • SQL
      • R Language
      • Android Tutorial
      • Tutorials Archive
      • DSA
      • Data Structures
      • Algorithms
      • DSA for Beginners
      • Basic DSA Problems
      • DSA Roadmap
      • Top 100 DSA Interview Problems
      • DSA Roadmap by Sandeep Jain
      • All Cheat Sheets
      • Data Science & ML
      • Data Science With Python
      • Data Science For Beginner
      • Machine Learning
      • ML Maths
      • Data Visualisation
      • Pandas
      • NumPy
      • NLP
      • Deep Learning
      • Web Technologies
      • HTML
      • CSS
      • JavaScript
      • TypeScript
      • ReactJS
      • NextJS
      • Bootstrap
      • Web Design
      • Python Tutorial
      • Python Programming Examples
      • Python Projects
      • Python Tkinter
      • Python Web Scraping
      • OpenCV Tutorial
      • Python Interview Question
      • Django
      • Computer Science
      • Operating Systems
      • Computer Network
      • Database Management System
      • Software Engineering
      • Digital Logic Design
      • Engineering Maths
      • Software Development
      • Software Testing
      • DevOps
      • Git
      • Linux
      • AWS
      • Docker
      • Kubernetes
      • Azure
      • GCP
      • DevOps Roadmap
      • System Design
      • High Level Design
      • Low Level Design
      • UML Diagrams
      • Interview Guide
      • Design Patterns
      • OOAD
      • System Design Bootcamp
      • Interview Questions
      • Inteview Preparation
      • Competitive Programming
      • Top DS or Algo for CP
      • Company-Wise Recruitment Process
      • Company-Wise Preparation
      • Aptitude Preparation
      • Puzzles
      • School Subjects
      • Mathematics
      • Physics
      • Chemistry
      • Biology
      • Social Science
      • English Grammar
      • Commerce
      • World GK
      • GeeksforGeeks Videos
      • DSA
      • Python
      • Java
      • C++
      • Web Development
      • Data Science
      • CS Subjects
      @GeeksforGeeks, Sanchhaya Education Private Limited, All rights reserved
      We use cookies to ensure you have the best browsing experience on our website. By using our site, you acknowledge that you have read and understood our Cookie Policy & Privacy Policy
      Lightbox
      Improvement
      Suggest Changes
      Help us improve. Share your suggestions to enhance the article. Contribute your expertise and make a difference in the GeeksforGeeks portal.
      geeksforgeeks-suggest-icon
      Create Improvement
      Enhance the article with your expertise. Contribute to the GeeksforGeeks community and help create better learning resources for all.
      geeksforgeeks-improvement-icon
      Suggest Changes
      min 4 words, max Words Limit:1000

      Thank You!

      Your suggestions are valuable to us.

      What kind of Experience do you want to share?

      Interview Experiences
      Admission Experiences
      Career Journeys
      Work Experiences
      Campus Experiences
      Competitive Exam Experiences